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gamercomp/frontend/public/docs/GAME_GENERATION_GUIDE.md
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2026-04-30 02:14:25 +00:00

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Game Generation Guide for AI

This guide helps Haiku (Claude AI) select appropriate assets when generating games.

Decision Tree

Step 1: Identify Game Style

Based on user's prompt, classify into one of 11 styles:

Keywords Game Style
shoot, space, action, fast, arcade action-arcade
puzzle, match, brain, logic puzzle
story, adventure, narrative, choice story-adventure
race, car, speed, run racing
pet, animal, care, farm pet-simulator
quiz, trivia, question, knowledge trivia-quiz
music, rhythm, dance, beat music-rhythm
draw, create, art, design creative-drawing
rpg, battle, quest, dungeon rpg-battle
sports, ball, soccer, basketball sports
physics, pinball, bounce, gravity physics-pinball

Step 2: Detect Theme

Theme Keywords Background Theme
space, alien, star, galaxy space
forest, nature, tree, outdoor nature
city, street, building, urban urban
magic, wizard, dragon, castle fantasy
ghost, haunted, scary, dark spooky
ocean, fish, underwater, sea underwater
retro, pixel, arcade, classic retro
sports, stadium, field, court sports
sky, flying, clouds, air sky
rainbow, colorful, bright, party colorful
robot, machine, factory, tech mechanical
home, room, kitchen, office indoor
rain, snow, storm, weather weather
spring, summer, autumn, winter seasonal
abstract, minimal, pattern abstract

Step 3: Detect Mood

Mood Keywords Music Mood
epic, battle, intense, boss Epic
calm, relax, peaceful, zen Chill
fast, action, rush, chase Intense
fun, happy, cute, silly Playful
mystery, scary, dark, creepy Mysterious
hero, adventure, brave Heroic
weird, unique, strange Quirky
background, ambient, subtle Ambient

Step 4: Determine Avatar Mode

Game Mechanic Avatar Mode Context
Cockpit/driving view HEAD_ONLY spaceship-cockpit, tank, mech-suit
Driving with body visible HEAD_AND_SHOULDERS race-car, airplane, submarine
Upper body action UPPER_BODY hoverboard, jetpack
Full character movement FULL_BODY platformer-standard, costumes

Step 5: Select Context

Game Type Recommended Context
Space shooter spaceship-cockpit
Racing game race-car, motorcycle
Flappy clone flappy-style
Tank game tank
Maze game (pacman) pacman-style
Hoverboard/skateboard hoverboard
Jetpack game jetpack
Mech combat mech-suit
Underwater submarine
Dragon game dragon-rider
Platformer platformer-standard
RPG/Adventure knight-armor, wizard-robes, ninja-outfit
Sports athlete-uniform, sports-player
Cooking chef-outfit
Science scientist-labcoat

Best Practices

1. Use Presets for Variety

// DON'T: Always use the same combination
background: { theme: 'space', variant: 'nebula' }

// DO: Use different presets or variations
const preset = AssetPresets.getRandom('action-arcade');

2. Match Mood and Theme

// GOOD: Epic music + Space background
{ music: { mood: 'Epic' }, background: { theme: 'space' } }

// BAD: Chill music + Intense action background
{ music: { mood: 'Chill' }, background: { theme: 'mechanical' } }

3. Match Context to Gameplay

// GOOD: Flying game → HEAD_ONLY + flappy-style
// GOOD: Platformer → FULL_BODY + platformer-standard
// BAD: Racing game → FULL_BODY (should be HEAD_AND_SHOULDERS)

4. Validate Combinations

const score = AssetCompatibility.validate(config).score;
// Aim for score > 70

Example Selections

"space shooter with aliens"

{
    music: { mood: 'Epic', energy: 8 },
    background: { theme: 'space', variant: 'nebula' },
    avatarContext: { mode: 'HEAD_ONLY', context: 'spaceship-cockpit' }
}

"relaxing puzzle game with nature"

{
    music: { mood: 'Chill', energy: 3 },
    background: { theme: 'nature', variant: 'meadow' },
    avatarContext: { mode: 'FULL_BODY', context: 'platformer-standard' }
}

"medieval RPG with dragon battles"

{
    music: { mood: 'Epic', energy: 9 },
    background: { theme: 'fantasy', variant: 'castle' },
    avatarContext: { mode: 'FULL_BODY', context: 'knight-armor' }
}

"scary haunted house escape"

{
    music: { mood: 'Mysterious', energy: 5 },
    background: { theme: 'spooky', variant: 'hauntedHouse' },
    avatarContext: { mode: 'FULL_BODY', context: 'adventure-hero' }
}

Tracking Variety

To ensure games don't all look the same:

  1. Rotate through presets (don't always pick index 0)
  2. Use different background variants within same theme
  3. Mix costumes even for similar game types
  4. Vary music energy levels

Template Selection

  • Use gameTemplateAssets.html when avatar matters
  • Use gameTemplateSimple.html for abstract/puzzle games without avatars